League of Legends: Wild RiftPatch 2.5 that came out on October 27th made a few changes to the game’s ranked mode to make it faster and easier for players to find matches while still maintaining a fair game – but most of them have been brought back due to unexpected issues that have surfaced.
One of the main changes was ranking matchmaking, which is lowering the MMR instead of your rank in the game. The methodology here was that players of the same skill levels would be matched regardless of rank, but this caused some huge disparities in rank in practice.
In a blog post, Riot explained that while the change has had an overall positive impact, they’ve heard the feedback and will be rolling out an urgent fix to fix the issue.
This change will see players only be able to face off against or with players close to their current rank. For new players, that means up to gold. But for those who already have a rank, they will be matched with players with a higher or lower score.
For players at the top of the ladder ranked at Master or higher, these changes that are undone will result in longer wait times. But it will ensure that you are only up against players of the same rank. You can still see players outside of your rank in a match, but these cases will be rare and likely to be joined by a player’s butterfly badge for ‘playing above their rank’.
Besides these changes, today saw another new fix to fix an issue in the Rift Herald that was allowing players to finish games too quickly with a pair of them. You can check out all the new changes in Patch 2.5a in the patch notes here.